It's a delightful mess of primates battling through an ever-changing world of ridiculous baddies.
#DONKEY KONG COUNTRY 64 HOVERCRAFT SERIES#
Press L to activate a metal cap for 1 second. The Donkey Kong Country series as a whole is a fantastic example of how 2D platforming should be done. Hold A as Mario comes out of the spin to perform a Triplejump 2, if unlocked. Press R in the air to twirl, gaining a small amount of distance. Starpower is tracked separately from stars, so buying abilities does not change the star count.Īllows Mario to use the superjump pads – green pads with spirals on them – to launch into the air and twirl down as if bouncing off a fly guy. Like in DK64, there are power-ups for sale at Cranky's Lab, which is located in each level and serves as an alternate level hub.Įvery time Mario gains a star, he will also gain one starpower, which can be used to unlock special abilities. The ending credits are simply a picture of DK, Mario, Pauline and Toad. Lumsy Island opens directly to the final boss fight. The player controls one of the five available Kongs, who must venture into open and vast levels similar to those found in Super Mario 64.Their objective in every level is to obtain the Golden Bananas among other collectibles. After collecting every Star, the door on K. To find Bowser, Mario must collect all 50 Stars, the first 49 are used to unlock Hideout Helm, which is home to the 50 th. Mario and Pauline are going on a visit to see Donkey Kong, but when they get to his house MIPS tells them that all the Kongs were abducted by a giant turtle monster ( Bowser), and it’s up to Mario to rescue them.